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Simon Game for ShrimpKey

Date: 21 August 2013 Author: Sjoerd Dirk Categories: Scratch, ShrimpKey 0

Simon for ShrimpKey op Scratch

A while ago I’ve made – for the Creative Computing Online Workshop - a Simon Game in Scratch 2.0.

The Simon Game plays a tone and lights a button. The player has to press this button.
If you’re did it right, you’ll hear the same tone again followed by a second tone. Now you must press these two buttons.
Then the game will play 3 tones… This continues until you’ve made a mistake.

To be able to play the game with the ShrimpKey I’ve changed the game.

Make your own Simon Game with Play-Doh, aluminum foil, or 4 different fruits.
Connect these to the first 4 (d, e, i, j) connectors of the ShrimpKey and play the game.

My Simon Game in Scratch 2.0 can be found here: http://scratch.mit.edu/projects/11939445/

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